
If developer cheats are on, these can be used and are shown during gameplay (there are also key-based commands as well like computer versions but mobile devices lack that. If the game is not a release build, the player account ID, game environment and customerString is shown in the credits. gameId: Short identifier for the game when clicking ads that log it, defaulted to abf.g_editorMode: Initializes editor mode (Crashes).

showInEditor: Shows in editor (Crashes).timeMachineServer: What server is used (for time)? dev is defaulted.disableShopButton: Hides the shop from the game, "false" is defaulted?.enableAssertions: Enables assertions, defaulted to false, (Crashes the game due to files are missing).svnRevisionNumber: Server revision number in last credits line, the number starting with RXXXXX.

